A visual Idle RPG where you hunt creatures for rare loot, enchant your equipment, and build your hero. Master 11 skills, trade with merchants, and progress even offline. No Microtransactions, No P2W, just pure idle fun.

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Jeu en accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« We are launching Between Adventures IDLE in Early Access because we want to develop the game together with our players. The Early Access version will already include a substantial amount of content, but several major systems, additional acts, seasonal features, and the endgame are still planned for future updates.

The nature of the idle RPG genre also allows us to expand the game gradually. New activities, progression systems, enemies, items, skills, and areas can be added over time without losing the core experience. This makes Early Access a good fit for the way we want Between Adventures IDLE to grow.

Your feedback will help us improve progression, balance, combat, seasonal resets, and long-term replayability. Early Access gives us the opportunity to see how these systems work in practice, make changes based on real player experiences, and expand the game through major seasonal updates. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« We currently expect Between Adventures IDLE to remain in Early Access for approximately one year. During this time, we plan to release several major updates that gradually add new activities, progression systems, acts, seasonal content, and the endgame.

This timeline may change depending on development needs and player feedback. We will continue sharing roadmap updates so players can follow the game’s progress and see what we are working on next. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The Early Access version is planned to include all content currently available in the demo, along with mining, gathering, fishing, woodcutting, crafting, blacksmithing, alchemy, cooking, the Arcane School, enchantment, revamped progression systems, dungeons, Slayer areas, and Acts 1 through 6.

For the full version, we plan to expand the game with additional acts, activities, progression systems, seasonal content, and a more developed endgame.

The exact scope may evolve throughout Early Access based on development needs and player feedback. »

Quel est l'état actuel de la version en accès anticipé ?

« The Early Access version includes all content from the demo, along with mining, gathering, fishing, woodcutting, crafting, blacksmithing, alchemy, cooking, the Arcane School, and enchantment.

Progression and the skill tree have been expanded, while combat includes dungeons, Slayer areas, and Acts 1 through 6. The core systems are fully playable, but balancing, pacing, interface improvements, and additional polish will continue throughout Early Access based on player feedback. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« We’re keeping the price steady throughout Early Access, and we don't expect to apply a price increase when we transition to full release. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« Throughout Early Access, we plan to involve the community closely in the development process. Player feedback will help us improve balance, progression, combat, seasonal systems, quality-of-life features, and the overall experience.

We will be listening across all of our community channels, with our Discord server and Reddit community serving as the main places to share feedback, report issues, and suggest improvements. We also plan to communicate regularly about what we are working on and how the game is evolving. »
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À propos de ce jeu

Between Adventures IDLE is designed for players who love deep RPG progression but respect their time. Unlike text-based idle games, here you witness every sword slash, arrow shot, and spell impact brought to life in hand-crafted charming 2D pixel art.

Gather resources, forge powerful equipment, and fine-tune your character build. Whether you are actively optimizing combat rotations or letting the game progress in the background, your journey never stops.

Engage in real-time battles against unique enemies and challenging dungeon bosses. Don't just read combat logs, watch your hero fight with animated melee lunges, projectile attacks, and spells. Balance status effects, utilize tactical shielding, and manage combat consumables to overcome deadly encounters.

Master 11 distinct skills across gathering, crafting, and magical disciplines. Train Mining, Gathering, Woodcutting, Fishing, Blacksmithing, Crafting, Cooking, Alchemy, Arcane School, Upgrade and Enchantment. Unlock Resource Mastery bonuses and run a gathering task alongside a crafting task simultaneously!

Forge your own path. Use a comprehensive, interconnected Skill Tree to specialize your build with passive perks, from increased gathering speed and double drop chances to devastating combat bonuses.

Why buy from shops when you can forge your own legacy? Craft high-tier weapons, armor, and tools across an extensive Multi-Tier Rarity System. Enhance your gear with Enchantment stones and trade excess loot with merchants to fund your growth.

With a clean and intuitive interface, the game is easy to jump into but rich in strategic layers. Set your build, optimize your production loops, and return to meaningful rewards thanks to full offline progression.

We believe idle games should be about satisfying progression, not monetization traps:

  • No Microtransactions

  • No Pay-to-Win Mechanics

  • No Forced Ads

  • ✔️ Buy once, own the complete adventure.

Set your tasks, optimize your gear, and watch your hero grow from a humble adventurer into a legendary hero in Between Adventures IDLE.

Configuration requise

Windows
macOS
    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation  *: Windows 7 or later
    • Processeur : Dual-Core 1.8 GHZ or equivalent
    • Mémoire vive : 1 GB de mémoire
    • Graphiques : NVIDIA GeForce 840M (Intergrated Graphics OK)
    • Espace disque : 1 GB d'espace disque disponible
    • Notes supplémentaires : 64 Bit Only
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Mémoire vive : 512 MB de mémoire
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.
    Minimale :
    • Système d'exploitation : Mac OS X 10.6 or above
    • Processeur : Apple Silicon M1 (M2 and M3) or Intel Core M
    • Mémoire vive : 1 GB de mémoire
    • Graphiques : 1280x720 minimum resolution, OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
    • Espace disque : 1 GB d'espace disque disponible
    • Carte son : OpenAL Compatible Sound Card
    • Notes supplémentaires : M1, M2, M3 Silicon Mac & ARM Supported
    Recommandée :
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