ShipShaper is a creative game about the simple joy of designing ships. Nothing more. Nothing less. Export to Bulwark, 3D print, or use in your own games with a free commercial license.

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앞서 해보기 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“Shipshaper has already been heavily influenced by the community , both on Steam and on Discord. From historical item suggestions to main features ,community influence steers a lot of what I spend making day to day. On top of that I like tinkering with my games after they're mostly done, expanding them and making them better EA feels like a way to make that structural and expected.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“At least 3 months, Generally my games get two years of full content and update support. But likely it won't be that long the core feature set for ShipShaper is already quite complete. Make ships, share them and sail them. ”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“There are a number of major requests that are planned for EA, other milestones will be distilled from player suggestions and feedback.

1. Air ship creation:
This is a major feature that will include the ability to lift the ship from the sea and add various balloons that can be shaped similarly to the hull. Off course this will also create fantasy staples such as engines , fins and various wings. And you will need to be able to fly your airship!

2.Expanding the test drive mechanics to allow you to aim and fire the various guns, so you can test the elevations and coverage. Shipshaper won't be a combat sim, its strictly as the name says a ship "shaper". But expanding the sailing mechanics do make sense and will likely unlock a lot of other desired features.

3. Ship Analysis.. A system that will not just name your ship but also generate relevant stats and data on your creations. Some of this is already used underwater to power the sailing dynamics, but who doesn't like stats

4.Themed content. Some work is already underway on Carrier (early flat top carrier) themed parts sets. But there is demand for ocean liner sets, Asian hull designs, and off course more guns and military themed sets.

5.UX and QoL features, there is a lot of demand for improvements to item selection for example, this will be a focus for EA.

There will be other elements that will improve, including the connection to Bulwark and the Steam workshop integration. Once the Workshop is sufficiently filled it might be interesting to load up ships from other players which can lead to new mechanics and gameplay.

앞서 해보기 버전은 현재 어떤 상태인가요?

“ShipShaper is already a robust ship creation experience, the EA launch also adds the ability to test-drive the ship, dynamic lights, a full complement of sails , guns and off course the unique Shipshaper hull shaping tech. ”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“Likely the final release price will be higher than the EA price.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“I am a solodev that's super active on the steam forums and the game's discord. Features get created based upon requests all the time. Ask and suggest anything and it might happen!
더 읽어보기
Falconeer Chronicles 프랜차이즈 게임을 모두 확인하세요!

ShipShaper: Falconeer Chronicles Demo 다운로드

ShipShaper: Falconeer Chronicles 구매

Bladesong x ShipShaper: Falconeer Chronicles 구매 꾸러미 (?)

2개 항목 포함: Bladesong, ShipShaper: Falconeer Chronicles

ShipShaper: Falconeer Chronicles & Log Away Bundle 구매 꾸러미 (?)

2개 항목 포함: Log Away, ShipShaper: Falconeer Chronicles

꾸러미 6개를 모두 확인하세요.
 

버그를 신고하고 게임 토론에 피드백을 남기세요.

모든 토론 보기

Share your Ships through the Workshop

게임 정보

The joy of designing boats and ships, nothing more, nothing less.

I’ve always loved ships and boats, tall ships, steamers, pre-dreadnought french monstrosities, I love em all. 
ShipShaper is a  explorative ship builder I made for the simple pleasure of shaping boats and ships. You pull, push, and drag forms into place, creating everything from humble fishing vessels to tall ships, ironclads, and early dreadnoughts.
You can create historical ships, fantasy ships, steampunk you name it.

It's a boat designer married to experimental interfaces that are intended to take away the tedium from designing boats.  No 3D skills required, no endless stacks of cubes, just some organic shaping and attaching props and functional items to create whatever ship you want.  

When you’re done, you can place your ships into a world and sail them,  the game does a proper analysis of your creation, its propulsion, hull shape and weight, all in order so you can properly enjoy and test your creation.  

As an homage to my modding roots, I am also adding a 3D FBX e xport option, not just for 3D printing but also for modding and other indies.  ShipShaper will come with a license to use the ships you create in any way you want for your own game development, 3d Printing, board games or modding venture.   

ShipShaper is about creating a foundational technology that will power my own future games, connect my franchise but also empower other creators to have fun with ships and have a usable output, game-ready and usable.

Features:

  • Free-form building

  • Responsive shaping

  • Expanding library of details and props

  • Test your ship, get sailing behavior that is derived from your design.

  • Export FBX or STL 3d files with a license to use how you see fit.

  • Export to Bulwark: Falconeer Chronicles

  • Export to Future sailing game under development

시스템 요구 사항

    최소:
    • 운영 체제: Windows 10+, Linux Proton
    • 프로세서: Intel Core i3 or equivalent AMD
    • 메모리: 8 GB RAM
    • 그래픽: Intel Arc A380. or Nvidia GTX 1650 or AMD RX 6400 for 1080p60
    • DirectX: 버전 11
    • 저장 공간: 2 GB 사용 가능 공간
    • 사운드카드: DirectX Compatible
    권장:
    • 운영 체제: Windows 11, Linux Proton
    • 프로세서: Intel Core i5 or equivalent AMD
    • 메모리: 16 GB RAM
    • 그래픽: Nvidia RTX3080 or AMD RX 7800 XT for 4K60
    • DirectX: 버전 11
    • 저장 공간: 2 GB 사용 가능 공간
    • 사운드카드: DirectX Compatible
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